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Training the Trainer

Using Activities to Make Training Fun (TTT09EO)

Instructor

Savvy

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Course Overview

What Will Students Learn?

  • How to understand how training can include the use of activities
  • How to explore different types of games
  • How to identify methods to elicit participant buy-in
  • How to apply humor principles in adult learning
  • How to troubleshoot when activities go badly
  • How to develop their own activities

What Topics are Covered?

  • Let’s have some fun!
  • Getting everyone on board
  • Choosing the right activity
  • When activities go badly
  • Using humor in training
  • Balancing act
  • Quick and easy games
  • Creating a game

Course Content

  • Academy Topics
    • Course Overview

    • Learning Objectives

    • Pre-Assignment

    • Pre-Course Assessment

    • Let’s Have Some Fun!

    • The Four Steps in Experiential Learning

    • The Principles of Adult Learning

    • Learning How to Drive

    • The Value of Games

    • Tips for Success

    • Making Connections

    • Getting Everyone on Board

    • Getting Buy-In

    • Learning From the Truly Greats and Big Mistakes

    • Choosing the Right Activity

    • Types of Activities

    • Facilitator Responsabilities

    • Dealing with Reluctant Participants

    • When Activities Go Badly

    • Troubleshooting Activities

    • Difficult Situations

    • Using Humor in Training

    • Tips on Using Humor

    • Balancing Act

    • Balancing Act Activity

    • Making Connections

    • Quick and Easy Games

    • Why These Games?

    • Hot Potato

    • Passing Introductions

    • The Orange

    • Creating a Game

    • Game Design

    • Game Design Worksheet

    • Course Summary

    • Recommended Reading List

    • Personal Action Plan

    • Post-Course Assessment

Paid
  • Lessons 36
  • Enrolled 2
  • Skill Beginner
  • Last Update 27/02/2025